Premise
In Duck & Cover you’re a nuclear family living under the threat of Nuclear War in an era resembling a combination of our 50’s, 60’s and 80’s.
In the first part of the game you will prepare your family by buying a Fallout Shelter and “decorating” it. Buying supplies and equipment to get through the possible upcoming war. With each ending round players will draw an event card that will influence the future actions one can take. At all points however, the bomb can fall. When the bomb falls players will step into the second part of the game and will try to survive as long as possible with the goods you have gathered or can scavenge in the destroyed town.
— more information coming soon —